![]() Changed LuaRemote so interface names must be unique to maintain save/load being wherein. Added LuaRemote: remove_interface (name). Added LuaDamagePrototype and LuaGameScript::d amage_prototypes read. Added LuaEntityPrototype: mining_drill_radius read. Added LuaEntity: filter_slot_count read. Fixed: LuaGameScript: take_screenshot () would fail if destination file contained non-english character in its path. Fixed crash when using entity of type ' flame-thrower-explosion create-' with ' entity ' trigger effect. Fixed evolution_factor could be set to a negative number, resulting in a base build errors. Fixed map corruption and crashes caused by some API functions allowing entities to be usedĪcross surfaces when they aren't setup to handle it. Fixed crash when loader connected to splitter is destroyed. Fixed input loader didn't resume loading after being deactivated due to full target container. Significantly reduced the high CPU usage caused by the main loop logic from 0.13.10. Fixed isses with saving to an NTFS junctions. Fixed "failed to create display" error when switching to another window immediately after launching Factorio. ![]() Fixed watch-your-step achievement for real this time. Fixed browser mods not being sorted after searching. Fixed mod updates sometimes not being found with a large amount of mods. Fixed chain signal colors not being updated when setting signal states from the circuit network. Fixed game hanging with certain train configurations (loop where the last rolling stock touches the first). Don't allow sideloading onto a disabled belt. Fixed a bug where a GUI is would be reset when any other player in MP pressed the "switch active quickbar" button. Fixed crash when trying to connect power switches in map editor. Fixed a bug where canceling a prerequisite product would cancel more than necessary. Fixed a crash that sometimes happened after canceling manual crafting. Fixed disconnecting chests or constant combinators not correctly clearing circuit network. Fixed inserters would try to grab items from rails instead of chests/entities when build in specific setups. Fixed burner fuel sources would keep their energy when dying and being rebuilt by robots. Fixed crash when trying to connect the copper wire to invalid entities out of range in the latency state. Factorio will output to console window in UTF8 on Windows. This only applies to items that are automatically crafted as a prerequisite the items the player has explicitly requested to craft will not be used to satisfy the dependencies of any further orders. Secure your investment Surplus items from crafting are again available for crafting other items.įor example, crafting two green circuits will no longer result in two extra copper wires in the inventory is. Fixed that rotating the quickbar would make the headless server crash.
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